Rust Charts98,236 playing · live

Off air · chart position #6,259

Test Server

Offline 81.196.215.13:28015 checked 3d ago

moddedoxide
Launch Rust and join
1/ 3
players now
33% full
1
7-day average
peak 1
#6,259
rank
top 28%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:54 UTC5d ago 1 – running 0
Sat 17 Oct, 10:41 UTC12d ago 0 – 6.9 days 1
Thu 15 Oct, 16:03 UTC14d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
238 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
347 / 350
From the figures on this page

Quick answers

Server details

Is Test Server online, and how reliable is it?

You will not get on Test Server just now: it is offline, last seen 3 days 19 hours ago. Of the past 7 full days it was running for 35 of 168 hours, or 21% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.

Where is Test Server located?

No region is published by Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 81.196.215.13:28015 is its address.

Which version of Rust does Test Server run?

The build behind Test Server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Test Server?

Test Server is offline at the moment; the last sighting was 3 days 19 hours ago. Averaging 1 players across seven days, it reached 1 at most.

How does Test Server rank against other Rust servers?

In the seven-day player hours table, Test Server is #6,259, inside the top 28% of all ranked servers.

Wipes and resets

What does wipe day look like on Test Server?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Test Server?

With irregular wipe times on Test Server, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 7 hours.

Rules and world

What are the rules and settings on Test Server?

You will not find a gather rate in the name Test Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Test Server run?

A procedural map, generated by the game, is what Test Server runs.

Tags explained

Which Rust Charts lists and filters include Test Server?

These Rust Charts lists include Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server mean?

gmrust (Game mode): Standard survival rules apply; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Test Server?

The console is behind F1 in Rust: enter client.connect 81.196.215.13:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp3
Max players 3 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.