Off air · chart position #15,275
DimaRND_Rust
Offline 80.80.98.141:28015 checked 9d ago
Players
DimaRND_Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DimaRND_Rust online, and how reliable is it?
Right now DimaRND_Rust is not running; the last sighting was 9 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is DimaRND_Rust located?
There's no region listed for DimaRND_Rust. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 80.80.98.141:28015.
Which version of Rust does DimaRND_Rust run?
The build behind DimaRND_Rust is Rust network protocol 2634 and build 167398, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is DimaRND_Rust?
Last seen 9 days 19 hours ago, DimaRND_Rust is currently offline.
How does DimaRND_Rust rank against other Rust servers?
The top 70% of ranked servers includes DimaRND_Rust, at #15,275 on player hours for the last week.
Wipe schedule
What does wipe day look like on DimaRND_Rust?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on DimaRND_Rust?
DimaRND_Rust's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 13 hours.
Rules and world
What are the rules and settings on DimaRND_Rust?
No gather rate appears in the name DimaRND_Rust. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does DimaRND_Rust run?
DimaRND_Rust runs a procedural map of size 4,500 with seed 1872944127, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include DimaRND_Rust?
The Rust Charts lists that carry DimaRND_Rust are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DimaRND_Rust mean?
The game's server browser sees these tags from DimaRND_Rust: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join DimaRND_Rust?
The console is behind F1 in Rust: enter client.connect 80.80.98.141:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.