Rust Charts57,954 playing · live

On air · chart position #7,968

Development Server

Online 80.242.59.83:35090 checked 15m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 2,000
0/ 2000
players now
0% full
0
7-day average
peak 2
#7,968
rank
top 36%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Development Server

0on now
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

020040060080011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:48 UTC6d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 4 halved by day 1 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
From the figures on this page

Quick answers

Server details

Is Development Server online, and how reliable is it?

Development Server is up as you read this. About 3 days 17 hours ago is when it last restarted, to go by the uptime it reports. 158 of 168 hours is what it managed over the past 7 full days, 94% of the time. The first record Rust Charts holds of it is 15 October 2026.

Where is Development Server located?

No region is published by Development Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 80.242.59.83:35090.

Which version of Rust does Development Server run?

The build behind Development Server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does Development Server run smoothly?

It averaged 396 server fps over the last 48 hours, with a floor of 251. Buildings, deployables and all the rest of the world came to as many as 140,503 entities. At most it took 4,069 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Development Server?

Development Server has 0 of its 2,000 slots filled right now. Over the last week it averaged 0 players; the high point was 2.

How does Development Server rank against other Rust servers?

In the seven-day player hours table, Development Server is #7,968, inside the top 36% of all ranked servers.

Wipe schedule

What does wipe day look like on Development Server?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Development Server?

The record of Development Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days is how long ago its current world was made.

Settings and map

What are the rules and settings on Development Server?

You will not find a gather rate in the name Development Server. The group limit is 150 players. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is off.

Which map does Development Server run?

The map on Development Server is procedural, size 4,750, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Tag guide

Who runs Development Server?

15 other servers we track share the miragerust.com hostname with Development Server, which points to a common operator.

Which Rust Charts lists and filters include Development Server?

The Rust Charts lists that carry Development Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Development Server mean?

The game's server browser sees these tags from Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp2000 (Max players): It has 2,000 slots; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Development Server?

Press F1 in Rust to open the console and type client.connect 80.242.59.83:35090. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://miragerust.gg/ is where its website sits.

What each one means

Server tags

Published as mp2000,ptrak,$r?,v2635,gmrust,cs168909,ts150,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2000
Max players It has 2,000 slots.
ts150
Group limit Teams are capped at 150.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.