Rust Charts37,024 playing · live

Off air · chart position #15,353

Cobalt CI

Offline 80.242.59.83:28915 checked 5d ago

moddedcarbon
Launch Rust and join
0/ 500
players now
0% full
0
7-day average
peak –
#15,353
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Cobalt CI

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:09 UTC5d ago 0 – running 0
Thu 22 Oct, 06:03 UTC6d ago 0 – 1 days 0
Wed 21 Oct, 22:34 UTC7d ago 0 – 0.3 days 0
Tue 20 Oct, 23:49 UTC8d ago 0 – 0.9 days 0
Mon 19 Oct, 21:39 UTC9d ago 0 – 1.1 days 0
Sun 18 Oct, 22:34 UTC10d ago 0 – 1 days 0
Thu 15 Oct, 17:04 UTC13d ago 0 – 3.2 days 0
Wed 14 Oct, 10:48 UTC14d ago 0 – 1.3 days 0
Thu 8 Oct, 17:44 UTC20d ago 0 – 5.7 days 0
Tue 6 Oct, 13:58 UTC22d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

About the server

Is Cobalt CI online, and how reliable is it?

You will not get on Cobalt CI just now: it is offline, last seen 5 days 21 hours ago. Of the past 7 full days it was running for 2 of 168 hours, or 1% of the time. Its earliest entry with Rust Charts dates from 29 September 2026.

Where is Cobalt CI located?

From Cobalt CI, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 80.242.59.83:28915.

Which version of Rust does Cobalt CI run?

The build behind Cobalt CI is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Cobalt CI?

Last seen 5 days 21 hours ago, Cobalt CI is currently offline. Averaged over seven days, it drew 0 players.

How does Cobalt CI rank against other Rust servers?

The top 69% of ranked servers includes Cobalt CI, at #15,353 on player hours for the last week.

Wipe schedule

What does wipe day look like on Cobalt CI?

Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Cobalt CI?

With irregular wipe times on Cobalt CI, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 21 hours.

How it is set up

What are the rules and settings on Cobalt CI?

No gather rate appears in the name Cobalt CI. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is off.

Tag guide

Which Rust Charts lists and filters include Cobalt CI?

The Rust Charts lists that carry Cobalt CI are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Cobalt CI mean?

gmrust (Game mode): Standard survival rules apply; mp500 (Max players): It has 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Cobalt CI publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Cobalt CI?

Enter client.connect 80.242.59.83:28915 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp500
Max players It has 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.