Players
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:01 UTC, in 15h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC13d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC20d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC27d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC34d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC41d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?
Right now Magic Rust #14 — Modded 2x (No limit) | Pyccкий is running. About 11 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?
Without a region tag, Magic Rust #14 — Modded 2x (No limit) | Pyccкий still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 80.242.59.71:10000.
Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs. Joining needs the same protocol on your game; Steam handles the update.
Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?
Never under 21, and 47 server fps on average, is how the last 48 hours went. At its fullest it held 428,330 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 14,594 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, 199 players are in and 260 slots are the ceiling. Averaging 285 players across seven days, it reached 590 at most. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 378 players.
How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?
The top 0.1% of ranked servers includes Magic Rust #14 — Modded 2x (No limit) | Pyccкий, at #16 on player hours for the last week.
Wipe schedule
What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Its recent wipes peaked at an average of 591 players. 3 hours into the latest wipe the crowd peaked, and the queue held 189 more. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The wipe rhythm on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is every Friday at 10:01 UTC. The wipe after this one is due Friday 30 October at 10:01 UTC. 6 days 8 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.
Rules and world
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A gather rate of 2x is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий advertises in its name. 300 players is the maximum for a group. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
A procedural map of size 4,000 with seed 1112022, generated by the game, is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: BAЙП ЧEPEЗ 16 Ч..
Tags explained
Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The magicrust.gg hostname Magic Rust #14 — Modded 2x (No limit) | Pyccкий uses is also published by 35 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The Rust Charts lists that carry Magic Rust #14 — Modded 2x (No limit) | Pyccкий are: 2x Rust server charts, EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 200+ on average.
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
gmrust (Game mode): Standard survival rules apply; mp260 (Max players): 260 slots are available; ts300 (Group limit): The team cap is 300; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; jp4 (Custom tag): The owner or a plugin added this tag — that's the set of tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Press F1 in Rust to open the console and type client.connect 80.242.59.71:10000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://magicrust.gg/serv14 is where its website sits.
