Rust Charts67,907 playing · live

On air · chart position #53

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Online 185.207.214.27:20000 checked 10m ago

2x weekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 150
98/ 150
players now
65% full
201
7-day average
peak 589
#53
rank
top 0.2%
3d ago
last wipe
weekly schedule
3d 10h
next wipe
Mon 2 Nov, 10:05 UTC

Players

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

98on now · 48h peak 413
AveragePeak
020040060080000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 10h. Every Monday at 10:05 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
468
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

Coming wipes

3d 10h
Mon 2 Nov, 10:05 UTC
6d 19h
Thu 5 Nov, 19:00 UTC
FW
10d 10h
Mon 9 Nov, 10:05 UTC
17d 10h
Mon 16 Nov, 10:05 UTC
24d 10h
Mon 23 Nov, 10:05 UTC
31d 10h
Mon 30 Nov, 10:05 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
38d 10h
Mon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 589+129 queue – running 49
Mon 19 Oct, 10:01 UTC10d ago 387+67 queue halved by day 5 7 days 22
Mon 12 Oct, 10:02 UTC17d ago 429+68 queue halved by day 4 7 days 14
Mon 5 Oct, 10:02 UTC24d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC31d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC38d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC45d ago 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 319 on average
24 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 289 on average
94 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
31 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 131 on average
6 / 100
MONDAY x2 | GGRust #2 | Для новичков 2x
EU · groups of 300+ · 2x · weekly · 127 on average
39 / 100
MAIN | x2 | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | 2x
EU · groups of 18+ · 2x · weekly · 122 on average
262 / 320
From the figures on this page

Quick answers

About the server

Is Magic Rust #15 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up as you read this. Going by the reported uptime, it restarted roughly 17 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Magic Rust #15 — Modded 2x (No limit) | Pyccкий located?

The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий points to Europe, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 185.207.214.27:20000.

Which version of Rust does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?

The build behind Magic Rust #15 — Modded 2x (No limit) | Pyccкий is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run smoothly?

It averaged 45 server fps over the last 48 hours, with a floor of 34. At its fullest it held 446,382 entities: buildings, deployables and the rest of the world. At most it took 14,835 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий has 98 of its 150 slots filled right now. Over the last week it averaged 201 players; the high point was 589. 16:00 UTC was the peak of the last 48 hours, with 404 players on average.

How does Magic Rust #15 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

Player hours over the past week put Magic Rust #15 — Modded 2x (No limit) | Pyccкий at #53, among the top 0.2% of ranked servers.

Wipe schedule

What does wipe day look like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Its recent wipes peaked at an average of 468 players. 129 waited in the queue as the latest wipe peaked, 2 hours after it began. Above half the peak until the next wipe: that happened in 20% of its recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs on a wipe rhythm of every Monday at 10:05 UTC. Monday 2 November at 10:05 UTC is when the next wipe is due. 3 days 13 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий goes by its name: gather rate 2x. 300 players is the maximum for a group. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?

The map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: ДЛЯ CЛAБЫX ПK.

Tag guide

Who runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The magicrust.gg hostname Magic Rust #15 — Modded 2x (No limit) | Pyccкий uses is also published by 35 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

These Rust Charts lists include Magic Rust #15 — Modded 2x (No limit) | Pyccкий: 2x Rust server charts, EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 200+ on average.

What do the server tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий mean?

These are the tags Magic Rust #15 — Modded 2x (No limit) | Pyccкий makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp150 (Max players): It has 150 slots; ts300 (Group limit): No team can exceed 300; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; jp2 (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Enter client.connect 185.207.214.27:20000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp150,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp150
Max players It has 150 slots.
ts300
Group limit No team can exceed 300.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Other

jp2
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.