Rust Charts46,970 playing · live

Off air · chart position #6,012

sran' inc. | MADMA

Offline 80.242.59.137:35015 checked 4h ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 1,000
0/ 1000
players now
0% full
0
7-day average
peak 2
#6,012
rank
top 27%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

sran' inc. | MADMA

0on now · 48h peak 2
AveragePeak
00.511.5203:0015:0022:0003:0016:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510003:0015:0022:0003:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:31 UTC5d ago 1 – running 0
Fri 16 Oct, 17:16 UTC13d ago 1 halved by day 2 7.8 days 0
Wed 14 Oct, 16:35 UTC15d ago 1 held half 2 days 0
Wed 7 Oct, 12:45 UTC22d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 03:34 UTC27d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC36d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC41d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC44d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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no group limit · 151 on average
16 / 500
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131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
120 / 200
From the figures on this page

Quick answers

Server details

Is sran' inc. | MADMA online, and how reliable is it?

Right now sran' inc. | MADMA is not running; the last sighting was 4 hours ago. About 58 minutes ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 75 of 168 hours, or 45% of the time. Rust Charts has tracked it since 14 September 2026.

Where is sran' inc. | MADMA located?

From sran' inc. | MADMA, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 80.242.59.137:35015.

Which version of Rust does sran' inc. | MADMA run?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | MADMA runs. Steam updates your game for you; all you need is the same protocol to join.

Does sran' inc. | MADMA run smoothly?

Never under 10, and 39 server fps on average, is how the last 48 hours went. At its fullest it held 12,685 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,163 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is sran' inc. | MADMA?

Last seen 4 hours ago, sran' inc. | MADMA is currently offline. Over the last week it averaged 0 players; the high point was 2. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.

How does sran' inc. | MADMA rank against other Rust servers?

Player hours over the past week put sran' inc. | MADMA at #6,012, among the top 27% of ranked servers.

Wipe schedule

What does wipe day look like on sran' inc. | MADMA?

The busiest point of its recent wipes averaged 1 players. 4 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 40% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on sran' inc. | MADMA?

No next wipe can be predicted for sran' inc. | MADMA: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 14 hours.

How it is set up

What are the rules and settings on sran' inc. | MADMA?

The name sran' inc. | MADMA carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is off.

Which map does sran' inc. | MADMA run?

A procedural map of size 2,700 with seed 13698755, generated by the game, is what sran' inc. | MADMA runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: SRAN MAP.

Tag guide

Who runs sran' inc. | MADMA?

14 other servers we track share the sranrust.ru hostname with sran' inc. | MADMA, which points to a common operator.

Which Rust Charts lists and filters include sran' inc. | MADMA?

These Rust Charts lists include sran' inc. | MADMA: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on sran' inc. | MADMA mean?

The game's server browser sees these tags from sran' inc. | MADMA: gmrust (Game mode): Standard survival rules apply; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join sran' inc. | MADMA?

Press F1 in Rust to open the console and type client.connect 80.242.59.137:35015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/sran.

What each one means

Server tags

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp1000
Max players 1,000 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.