On air · chart position #7,677
OldHabbitsDK
Online 80.209.114.142:28015 checked 8m ago
Players
OldHabbitsDK
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC20d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC37d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is OldHabbitsDK online, and how reliable is it?
Right now OldHabbitsDK is running. About 5 days 12 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is OldHabbitsDK located?
There's no region listed for OldHabbitsDK. Rust Charts shows the location a server claims, not where the machine actually is. 80.209.114.142:28015 is its address.
Which version of Rust does OldHabbitsDK run?
The build behind OldHabbitsDK is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does OldHabbitsDK run smoothly?
It averaged 33 server fps over the last 48 hours, with a floor of 20. At its fullest it held 138,759 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,217 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is OldHabbitsDK?
OldHabbitsDK has 0 of its 100 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak.
How does OldHabbitsDK rank against other Rust servers?
The top 35% of ranked servers includes OldHabbitsDK, at #7,677 on player hours for the last week.
Wipe schedule
What does wipe day look like on OldHabbitsDK?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on OldHabbitsDK?
The record of OldHabbitsDK's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 20 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on OldHabbitsDK?
You will not find a gather rate in the name OldHabbitsDK. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does OldHabbitsDK run?
OldHabbitsDK runs a procedural map of size 5,000 with seed 648398478, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include OldHabbitsDK?
These Rust Charts lists include OldHabbitsDK: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on OldHabbitsDK mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags OldHabbitsDK publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.