Off air · chart position #13,263
TroubleChute
Offline 80.208.67.168:28015 checked 44d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 44 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 80.208.67.168:28015 is its address.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is TroubleChute?
Last seen 44 days 11 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
The top – of ranked servers includes TroubleChute, at #13,263 on player hours for the last week.
Wipe schedule
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 44 days 14 hours.
Rules and world
What are the rules and settings on TroubleChute?
The name TroubleChute carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TroubleChute?
Press F1 in Rust to open the console and type client.connect 80.208.67.168:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.