Off air · chart position #15,326
-=Dimikastafari=- Staging Test
Offline 80.200.23.239:28015 checked 8d ago
Players
-=Dimikastafari=- Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC29d ago | 2 | – | running | 1 |
| Mon 28 Sep, 09:17 UTC30d ago | 2 | – | 0.5 days | 0 |
| Sun 27 Sep, 21:20 UTC30d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is -=Dimikastafari=- Staging Test online, and how reliable is it?
-=Dimikastafari=- Staging Test is down at the moment, having last been seen 8 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is -=Dimikastafari=- Staging Test located?
No region is published by -=Dimikastafari=- Staging Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 80.200.23.239:28015.
Which version of Rust does -=Dimikastafari=- Staging Test run?
Rust network protocol 2635 and build 168464 on Windows is the version -=Dimikastafari=- Staging Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is -=Dimikastafari=- Staging Test?
-=Dimikastafari=- Staging Test is offline at the moment; the last sighting was 8 days 14 hours ago.
How does -=Dimikastafari=- Staging Test rank against other Rust servers?
In the seven-day player hours table, -=Dimikastafari=- Staging Test is #15,326, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on -=Dimikastafari=- Staging Test?
At their busiest, its recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on -=Dimikastafari=- Staging Test?
With irregular wipe times on -=Dimikastafari=- Staging Test, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 29 days 13 hours.
Rules and world
What are the rules and settings on -=Dimikastafari=- Staging Test?
You will not find a gather rate in the name -=Dimikastafari=- Staging Test. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does -=Dimikastafari=- Staging Test run?
A procedural map, generated by the game, is what -=Dimikastafari=- Staging Test runs.
Lists and filters
Which Rust Charts lists and filters include -=Dimikastafari=- Staging Test?
These Rust Charts lists include -=Dimikastafari=- Staging Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on -=Dimikastafari=- Staging Test mean?
These are the tags -=Dimikastafari=- Staging Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168464 (Build): This server reports build 168464; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join -=Dimikastafari=- Staging Test?
The console is behind F1 in Rust: enter client.connect 80.200.23.239:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.