Off air · chart position #13,355
insprd local test
Offline 80.187.121.122:28015 checked 41d ago
Players
insprd local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is insprd local test online, and how reliable is it?
Right now insprd local test is not running; the last sighting was 41 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is insprd local test located?
There's no region listed for insprd local test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.187.121.122:28015.
Which version of Rust does insprd local test run?
Rust network protocol 2633 and build 163794 on Windows is the version insprd local test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is insprd local test?
insprd local test is offline at the moment; the last sighting was 41 days 22 hours ago.
How does insprd local test rank against other Rust servers?
In the seven-day player hours table, insprd local test is #13,355, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on insprd local test?
Too few wipes on record for insprd local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 46 days 4 hours.
Rules and world
What are the rules and settings on insprd local test?
You will not find a gather rate in the name insprd local test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does insprd local test run?
A procedural map, generated by the game, is what insprd local test runs.
Lists and filters
Which Rust Charts lists and filters include insprd local test?
These Rust Charts lists include insprd local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on insprd local test mean?
The game's server browser sees these tags from insprd local test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join insprd local test?
Enter client.connect 80.187.121.122:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.