Off air · chart position #15,226
TML Dev
Offline 80.0.58.86:28015 checked 13d ago
Players
TML Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:55 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TML Dev online, and how reliable is it?
You will not get on TML Dev just now: it is offline, last seen 13 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is TML Dev located?
There's no region listed for TML Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 80.0.58.86:28015.
Which version of Rust does TML Dev run?
Rust network protocol 2634 and build 167781 on Windows is what TML Dev runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TML Dev?
TML Dev shows as offline now, with its last appearance 13 days 5 hours ago.
How does TML Dev rank against other Rust servers?
In the seven-day player hours table, TML Dev is #15,226, inside the top 70% of all ranked servers.
Wipe days
What does wipe day look like on TML Dev?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on TML Dev?
The record of TML Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 21 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TML Dev?
The name TML Dev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does TML Dev run?
Generated by the game, the map on TML Dev is procedural.
Lists and filters
Which Rust Charts lists and filters include TML Dev?
These Rust Charts lists include TML Dev: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TML Dev mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags TML Dev publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TML Dev?
Press F1 in Rust to open the console and type client.connect 80.0.58.86:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.