Off air · chart position #16,006
Local Dev Server (Carbon)
Offline 79.209.90.240:28505 checked 25d ago
Players
Local Dev Server (Carbon)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:21 UTC25d ago | 0 | – | running | 1 |
| Wed 30 Sep, 13:27 UTC28d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Dev Server (Carbon) online, and how reliable is it?
Local Dev Server (Carbon) is down at the moment, having last been seen 25 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 29 September 2026.
Where is Local Dev Server (Carbon) located?
No region is published by Local Dev Server (Carbon). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 79.209.90.240:28505.
Which version of Rust does Local Dev Server (Carbon) run?
The build behind Local Dev Server (Carbon) is Rust network protocol 2634 and build 166655, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Dev Server (Carbon)?
Last seen 25 days 19 hours ago, Local Dev Server (Carbon) is currently offline.
How does Local Dev Server (Carbon) rank against other Rust servers?
Player hours over the past week put Local Dev Server (Carbon) at #16,006, among the top 70% of ranked servers.
Wipe days
What does wipe day look like on Local Dev Server (Carbon)?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Local Dev Server (Carbon)?
The record of Local Dev Server (Carbon)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 11 hours.
Settings and map
What are the rules and settings on Local Dev Server (Carbon)?
You will not find a gather rate in the name Local Dev Server (Carbon). Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Local Dev Server (Carbon)?
The Rust Charts lists that carry Local Dev Server (Carbon) are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local Dev Server (Carbon) mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags Local Dev Server (Carbon) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Local Dev Server (Carbon)?
The console is behind F1 in Rust: enter client.connect 79.209.90.240:28505 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.