Rust Charts32,585 playing · live

On air · chart position #15,341

Facepunch AUX4

Online 79.137.98.20:28023 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,341
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Facepunch AUX4

0on now
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
152 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
66 / 200
From the figures on this page

Quick answers

Host and version

Is Facepunch AUX4 online, and how reliable is it?

Facepunch AUX4 is up as you read this. The uptime it reports puts its last restart about 16 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Facepunch AUX4 located?

No region is published by Facepunch AUX4. Rust Charts shows the location a server claims, not where the machine actually is. 79.137.98.20:28023 is its address.

Which version of Rust does Facepunch AUX4 run?

Rust network protocol 2635 and build 168090 on Windows is the version Facepunch AUX4 runs. Joining needs the same protocol on your game; Steam handles the update.

Does Facepunch AUX4 run smoothly?

It averaged 225 server fps over the last 48 hours, with a floor of 184. Buildings, deployables and all the rest of the world came to as many as 118,000 entities. Memory use peaked at 3,942 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Facepunch AUX4?

The live count for Facepunch AUX4 is 0 players. 0 players was the seven-day average.

How does Facepunch AUX4 rank against other Rust servers?

In the seven-day player hours table, Facepunch AUX4 is #15,341, inside the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Facepunch AUX4?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Facepunch AUX4?

The record of Facepunch AUX4's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 18 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Facepunch AUX4?

No gather rate appears in the name Facepunch AUX4. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Rust's Official tab lists it in-game. Valve's VAC anti-cheat is active.

Which map does Facepunch AUX4 run?

A procedural map of size 4,500 with seed 2147483647, generated by the game, is what Facepunch AUX4 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Who runs Facepunch AUX4?

A shared operator is likely for Facepunch AUX4 and 124 other tracked servers, all publishing a playrust.com hostname.

Which Rust Charts lists and filters include Facepunch AUX4?

These Rust Charts lists include Facepunch AUX4: Official Rust servers. On the server list, these filters put it in view: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the server tags on Facepunch AUX4 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168090 (Build): The game build is 168090; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Facepunch AUX4 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Facepunch AUX4?

Enter client.connect 79.137.98.20:28023 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival rules apply.
mp0
Max players The server holds 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168090
Build The game build is 168090.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.