On air · chart position #11,412
Facepunch Playtest
Online 79.137.98.20:28015 checked 12m ago
Players
Facepunch Playtest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 0 | – | running | 0 |
| Mon 28 Sep, 07:20 UTC30d ago | 28+1 queue | halved by day 1 | 3.4 days | 0 |
| Thu 24 Sep, 10:57 UTC34d ago | 0 | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Facepunch Playtest online, and how reliable is it?
Right now Facepunch Playtest is running. Going by the reported uptime, it restarted roughly 31 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Facepunch Playtest located?
No region is published by Facepunch Playtest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 79.137.98.20:28015.
Which version of Rust does Facepunch Playtest run?
Rust network protocol 2635 and build 169375 on Windows is what Facepunch Playtest runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Facepunch Playtest run smoothly?
It averaged 52 server fps over the last 48 hours, with a floor of 32. Buildings, deployables and all the rest of the world came to as many as 403,000 entities. At most it took 11,033 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Facepunch Playtest?
Facepunch Playtest currently holds 0 players. Averaging 0 players across seven days, it reached 3 at most. 15:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does Facepunch Playtest rank against other Rust servers?
The top 51% of ranked servers includes Facepunch Playtest, at #11,412 on player hours for the last week.
Wipe schedule
What does wipe day look like on Facepunch Playtest?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Facepunch Playtest?
The wipes on Facepunch Playtest come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 8 hours.
Settings and map
What are the rules and settings on Facepunch Playtest?
You will not find a gather rate in the name Facepunch Playtest. The group limit is 100 players. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. You will find it in the Official tab in Rust. The anti-cheat VAC from Valve is on.
Which map does Facepunch Playtest run?
The map on Facepunch Playtest is procedural, size 4,500, seed 1377699477, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Who runs Facepunch Playtest?
A shared operator is likely for Facepunch Playtest and 124 other tracked servers, all publishing a playrust.com hostname.
Which Rust Charts lists and filters include Facepunch Playtest?
These Rust Charts lists include Facepunch Playtest: Official Rust servers. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch Playtest mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It has 0 slots; ts100 (Group limit): The team cap is 100; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169375 (Build): Build 169375 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags Facepunch Playtest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Facepunch Playtest?
Press F1 in Rust to open the console and type client.connect 79.137.98.20:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.