Rust Charts42,340 playing · live

Off air · chart position #13,890

My Local Testing Server

Offline 79.127.146.108:28015 checked 24d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,890
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

My Local Testing Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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4 / 1000
From the figures on this page

Quick answers

Server details

Is My Local Testing Server online, and how reliable is it?

My Local Testing Server is down at the moment, having last been seen 24 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 4 October 2026.

Where is My Local Testing Server located?

From My Local Testing Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 79.127.146.108:28015 is its address.

Which version of Rust does My Local Testing Server run?

Rust network protocol 2634 and build 166586 on Windows is the version My Local Testing Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is My Local Testing Server?

My Local Testing Server is offline at the moment; the last sighting was 24 days 16 hours ago.

How does My Local Testing Server rank against other Rust servers?

The top 61% of ranked servers includes My Local Testing Server, at #13,890 on player hours for the last week.

Wipe schedule

What is the wipe schedule on My Local Testing Server?

The record of My Local Testing Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 14 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on My Local Testing Server?

The name My Local Testing Server carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include My Local Testing Server?

The Rust Charts lists that carry My Local Testing Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Local Testing Server mean?

These are the tags My Local Testing Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): This server reports build 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join My Local Testing Server?

The console is behind F1 in Rust: enter client.connect 79.127.146.108:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build This server reports build 166586.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.