Off air · chart position #15,312
Local audit validation
Offline 78.63.13.236:28175 checked 15d ago
Players
Local audit validation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local audit validation online, and how reliable is it?
Right now Local audit validation is not running; the last sighting was 15 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is Local audit validation located?
There's no region listed for Local audit validation. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 78.63.13.236:28175.
Which version of Rust does Local audit validation run?
The build behind Local audit validation is Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Local audit validation?
Local audit validation is offline at the moment; the last sighting was 15 days 13 hours ago.
How does Local audit validation rank against other Rust servers?
In the seven-day player hours table, Local audit validation is #15,312, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on Local audit validation?
Local audit validation's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 15 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local audit validation?
You will not find a gather rate in the name Local audit validation. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Local audit validation run?
The map on Local audit validation is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Local audit validation?
The Rust Charts lists that carry Local audit validation are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local audit validation mean?
gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Local audit validation publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local audit validation?
Press F1 in Rust to open the console and type client.connect 78.63.13.236:28175. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.