Players
Testmops
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testmops online, and how reliable is it?
Testmops is up as you read this. The uptime it reports puts its last restart about 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Testmops located?
From Testmops, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 78.47.21.235:28015.
Which version of Rust does Testmops run?
The build behind Testmops is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Testmops run smoothly?
It averaged 107 server fps over the last 48 hours, with a floor of 70. At its fullest it held 90,819 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,575 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Testmops?
Right now 0 players are on Testmops, out of 100 slots. Its average over the past week comes to 0 players.
How does Testmops rank against other Rust servers?
In the seven-day player hours table, Testmops is #15,341, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Testmops?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Testmops?
Testmops's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 5 hours.
How it is set up
What are the rules and settings on Testmops?
The name Testmops carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Testmops run?
A procedural map of size 4,000 with seed 1161194551, generated by the game, is what Testmops runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Testmops?
The Rust Charts lists that carry Testmops are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testmops mean?
gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Testmops publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Testmops?
Enter client.connect 78.47.21.235:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/UNVRS is where its website sits.
