Off air · chart position #15,381
Development Server
Offline 78.121.57.3:28015 checked 38d ago
Players
Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Development Server online, and how reliable is it?
Right now Development Server is not running; the last sighting was 38 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 September 2026.
Where is Development Server located?
From Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 78.121.57.3:28015 is its address.
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 164530 on Windows is what Development Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Development Server?
Development Server is offline at the moment; the last sighting was 38 days 23 hours ago.
How does Development Server rank against other Rust servers?
The top – of ranked servers includes Development Server, at #15,381 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Development Server?
Development Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 39 days.
Rules and world
What are the rules and settings on Development Server?
The name Development Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Development Server?
These Rust Charts lists include Development Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Development Server?
Enter client.connect 78.121.57.3:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.