Rust Charts71,386 playing · live

Off air · chart position #12,890

Development Server

Offline 78.114.87.217:28015 checked 44d ago

moddedoxide
Launch Rust and join
1/ 3
players now
33% full
0
7-day average
peak –
#12,890
rank
no region published
51d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000
From the figures on this page

Quick answers

About the server

Is Development Server online, and how reliable is it?

Development Server is down at the moment, having last been seen 44 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 14 September 2026.

Where is Development Server located?

From Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 78.114.87.217:28015.

Which version of Rust does Development Server run?

Rust network protocol 2633 and build 163407 on Windows is what Development Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Development Server?

Development Server shows as offline now, with its last appearance 44 days 8 hours ago.

How does Development Server rank against other Rust servers?

In the seven-day player hours table, Development Server is #12,890, inside the top – of all ranked servers.

Wipe days

What is the wipe schedule on Development Server?

Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 51 days 8 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Development Server?

You will not find a gather rate in the name Development Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Development Server run?

The map on Development Server is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Development Server?

These Rust Charts lists include Development Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Development Server mean?

These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163407 (Build): This server reports build 163407; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Development Server?

The console is behind F1 in Rust: enter client.connect 78.114.87.217:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp3
Max players 3 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163407
Build This server reports build 163407.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.