Off air · chart position #15,503
Test
Offline 77.40.62.246:28015 checked 15d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 15 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is Test located?
From Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 77.40.62.246:28015.
Which version of Rust does Test run?
Rust network protocol 2332 on Windows is what Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test?
Last seen 15 days 10 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #15,503, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 50 days 17 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. No group limit is published. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The anti-cheat VAC from Valve is on.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Tags explained
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; v2332 (Protocol): The server speaks protocol 2332, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, the game's default; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): This one is modded, so plugins or settings alter play; hf7b64e55 (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test?
The console is behind F1 in Rust: enter client.connect 77.40.62.246:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.