Rust Charts53,904 playing · live

Off air · chart position #4,921

UnityVault Local Test

Offline 77.213.122.114:28015 checked 3d ago

moddedcarbon
Launch Rust and join
0/ 5
players now
0% full
1
7-day average
peak 3
#4,921
rank
top 22%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

UnityVault Local Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:07 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
158 / 200
From the figures on this page

Quick answers

Host and version

Is UnityVault Local Test online, and how reliable is it?

Right now UnityVault Local Test is not running; the last sighting was 3 days 4 hours ago. Of the past 7 full days it was running for 41 of 168 hours, or 24% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.

Where is UnityVault Local Test located?

From UnityVault Local Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 77.213.122.114:28015.

Which version of Rust does UnityVault Local Test run?

Rust network protocol 2635 and build 168909 on Windows is the version UnityVault Local Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is UnityVault Local Test?

UnityVault Local Test is offline at the moment; the last sighting was 3 days 4 hours ago. Over the last week it averaged 1 players; the high point was 3.

How does UnityVault Local Test rank against other Rust servers?

The top 22% of ranked servers includes UnityVault Local Test, at #4,921 on player hours for the last week.

Wipe schedule

What does wipe day look like on UnityVault Local Test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on UnityVault Local Test?

The record of UnityVault Local Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 6 hours.

Settings and map

What are the rules and settings on UnityVault Local Test?

No gather rate appears in the name UnityVault Local Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does UnityVault Local Test run?

The map on UnityVault Local Test is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include UnityVault Local Test?

The Rust Charts lists that carry UnityVault Local Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on UnityVault Local Test mean?

The game's server browser sees these tags from UnityVault Local Test: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join UnityVault Local Test?

Press F1 in Rust to open the console and type client.connect 77.213.122.114:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.