Rust Charts51,852 playing · live

Off air · chart position #15,973

RH dev test (private - ignore)

Offline 76.147.194.226:28115 checked 27d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,973
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RH dev test (private - ignore)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
27 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
87 / 200
From the figures on this page

Quick answers

About the server

Is RH dev test (private - ignore) online, and how reliable is it?

Right now RH dev test (private - ignore) is not running; the last sighting was 27 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is RH dev test (private - ignore) located?

There's no region listed for RH dev test (private - ignore). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 76.147.194.226:28115 is its address.

Which version of Rust does RH dev test (private - ignore) run?

The build behind RH dev test (private - ignore) is Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is RH dev test (private - ignore)?

RH dev test (private - ignore) is offline at the moment; the last sighting was 27 days 3 hours ago.

How does RH dev test (private - ignore) rank against other Rust servers?

The top 70% of ranked servers includes RH dev test (private - ignore), at #15,973 on player hours for the last week.

Wipe days

What does wipe day look like on RH dev test (private - ignore)?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on RH dev test (private - ignore)?

RH dev test (private - ignore)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 4 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on RH dev test (private - ignore)?

The name RH dev test (private - ignore) carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does RH dev test (private - ignore) run?

A procedural map, generated by the game, is what RH dev test (private - ignore) runs.

Tags explained

Which Rust Charts lists and filters include RH dev test (private - ignore)?

These Rust Charts lists include RH dev test (private - ignore): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RH dev test (private - ignore) mean?

The game's server browser sees these tags from RH dev test (private - ignore): gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join RH dev test (private - ignore)?

The console is behind F1 in Rust: enter client.connect 76.147.194.226:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.