Off air · chart position #15,973
RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 27d ago
Players
RH dev test (private - ignore)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RH dev test (private - ignore) online, and how reliable is it?
Right now RH dev test (private - ignore) is not running; the last sighting was 27 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is RH dev test (private - ignore) located?
There's no region listed for RH dev test (private - ignore). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 76.147.194.226:28115 is its address.
Which version of Rust does RH dev test (private - ignore) run?
The build behind RH dev test (private - ignore) is Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RH dev test (private - ignore)?
RH dev test (private - ignore) is offline at the moment; the last sighting was 27 days 3 hours ago.
How does RH dev test (private - ignore) rank against other Rust servers?
The top 70% of ranked servers includes RH dev test (private - ignore), at #15,973 on player hours for the last week.
Wipe days
What does wipe day look like on RH dev test (private - ignore)?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RH dev test (private - ignore)?
RH dev test (private - ignore)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RH dev test (private - ignore)?
The name RH dev test (private - ignore) carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does RH dev test (private - ignore) run?
A procedural map, generated by the game, is what RH dev test (private - ignore) runs.
Tags explained
Which Rust Charts lists and filters include RH dev test (private - ignore)?
These Rust Charts lists include RH dev test (private - ignore): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RH dev test (private - ignore) mean?
The game's server browser sees these tags from RH dev test (private - ignore): gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RH dev test (private - ignore)?
The console is behind F1 in Rust: enter client.connect 76.147.194.226:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.