Off air · chart position #15,608
Local Dev Server
Offline 75.204.192.191:28015 checked 18d ago
Players
Local Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Dev Server online, and how reliable is it?
You will not get on Local Dev Server just now: it is offline, last seen 18 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 75.204.192.191:28015.
Which version of Rust does Local Dev Server run?
Rust network protocol 2634 and build 167398 on Windows is the version Local Dev Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Local Dev Server?
Last seen 18 days 8 hours ago, Local Dev Server is currently offline.
How does Local Dev Server rank against other Rust servers?
The top 71% of ranked servers includes Local Dev Server, at #15,608 on player hours for the last week.
Wipe days
What is the wipe schedule on Local Dev Server?
Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 3 hours.
Settings and map
What are the rules and settings on Local Dev Server?
No gather rate appears in the name Local Dev Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Local Dev Server run?
The map on Local Dev Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Local Dev Server?
The Rust Charts lists that carry Local Dev Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
These are the tags Local Dev Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Local Dev Server?
Press F1 in Rust to open the console and type client.connect 75.204.192.191:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.