Players
Peace, Then War
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UTC FW27d ago | 5 | – | running | 0 |
| Sun 6 Sep, 19:56 UTC52d ago | 3 | halved by day 8 | 25 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Peace, Then War online, and how reliable is it?
Right now Peace, Then War is running. The uptime it reports puts its last restart about 23 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Peace, Then War located?
There's no region listed for Peace, Then War. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 74.244.31.245:28025 is its address.
Which version of Rust does Peace, Then War run?
Rust network protocol 2635 and build 168909 on Windows is the version Peace, Then War runs. Joining needs the same protocol on your game; Steam handles the update.
Does Peace, Then War run smoothly?
Never under 108, and 175 server fps on average, is how the last 48 hours went. At its fullest it held 146,136 entities: buildings, deployables and the rest of the world. At most it took 4,565 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Peace, Then War?
On Peace, Then War, 0 players are in and 50 slots are the ceiling. Averaging 0 players across seven days, it reached 8 at most. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 8 players.
How does Peace, Then War rank against other Rust servers?
The top 21% of ranked servers includes Peace, Then War, at #4,711 on player hours for the last week.
Wipes and resets
What does wipe day look like on Peace, Then War?
The busiest point of its recent wipes averaged 4 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 8 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Peace, Then War?
Too few wipes on record for Peace, Then War to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 15 hours.
How it is set up
What are the rules and settings on Peace, Then War?
You will not find a gather rate in the name Peace, Then War. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Peace, Then War run?
The map on Peace, Then War is procedural, size 4,800, seed 2056159002, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Peace, Then War?
These Rust Charts lists include Peace, Then War: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Peace, Then War mean?
The game's server browser sees these tags from Peace, Then War: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Peace, Then War?
Press F1 in Rust to open the console and type client.connect 74.244.31.245:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
