Off air · chart position #14,222
Physgun Plugin Test Clone
Offline 73.89.211.95:28025 checked 1d ago
Players
Physgun Plugin Test Clone
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Physgun Plugin Test Clone online, and how reliable is it?
You will not get on Physgun Plugin Test Clone just now: it is offline, last seen 47 hours ago. The uptime it reports puts its last restart about 2 days 19 hours ago. It stayed up 35% of the last 5 full days, 42 of 120 hours. Rust Charts has tracked it since 22 October 2026.
Where is Physgun Plugin Test Clone located?
There's no region listed for Physgun Plugin Test Clone. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 73.89.211.95:28025.
Which version of Rust does Physgun Plugin Test Clone run?
Rust network protocol 2634 and build 167781 on Windows is what Physgun Plugin Test Clone runs. Steam updates your game for you; all you need is the same protocol to join.
Does Physgun Plugin Test Clone run smoothly?
Never under 254, and 254 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 138,938 entities. Memory use peaked at 3,158 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Physgun Plugin Test Clone?
Physgun Plugin Test Clone is offline at the moment; the last sighting was 47 hours ago. Seven-day figures: 0 players on average and 1 at the peak.
How does Physgun Plugin Test Clone rank against other Rust servers?
In the seven-day player hours table, Physgun Plugin Test Clone is #14,222, inside the top 64% of all ranked servers.
Wipes and resets
What is the wipe schedule on Physgun Plugin Test Clone?
Too few wipes on record for Physgun Plugin Test Clone to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days is how long ago its current world was made.
Rules and world
What are the rules and settings on Physgun Plugin Test Clone?
The name Physgun Plugin Test Clone carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Physgun Plugin Test Clone run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what Physgun Plugin Test Clone runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Physgun Plugin Test Clone?
These Rust Charts lists include Physgun Plugin Test Clone: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Physgun Plugin Test Clone mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Physgun Plugin Test Clone publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Physgun Plugin Test Clone?
The console is behind F1 in Rust: enter client.connect 73.89.211.95:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.