On air · chart position #15,262
Davidscloud.net
Online 73.255.234.159:28015 checked 9m ago
Players
Davidscloud.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:32 UTC13d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW28d ago | 0 | – | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Davidscloud.net online, and how reliable is it?
Right now Davidscloud.net is running. 60 of 168 hours is what it managed over the past 7 full days, 36% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Davidscloud.net located?
There's no region listed for Davidscloud.net. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 73.255.234.159:28015 is its address.
Which version of Rust does Davidscloud.net run?
Rust network protocol 2635 and build 168909 on Windows is what Davidscloud.net runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Davidscloud.net?
Davidscloud.net has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.
How does Davidscloud.net rank against other Rust servers?
Player hours over the past week put Davidscloud.net at #15,262, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Davidscloud.net?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Davidscloud.net?
Too few wipes on record for Davidscloud.net to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 23 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Davidscloud.net?
You will not find a gather rate in the name Davidscloud.net. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Davidscloud.net run?
The map on Davidscloud.net is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Davidscloud.net?
These Rust Charts lists include Davidscloud.net: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Davidscloud.net mean?
The game's server browser sees these tags from Davidscloud.net: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Davidscloud.net?
Enter client.connect 73.255.234.159:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.