Off air · chart position #15,025
RFC's Test Server
Offline 73.242.189.222:28015 checked 45d ago
Players
RFC's Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RFC's Test Server online, and how reliable is it?
RFC's Test Server is down at the moment, having last been seen 45 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RFC's Test Server located?
From RFC's Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 73.242.189.222:28015 is its address.
Which version of Rust does RFC's Test Server run?
Rust network protocol 2633 and build 163794 on Linux is what RFC's Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is RFC's Test Server?
RFC's Test Server shows as offline now, with its last appearance 45 days 9 hours ago.
How does RFC's Test Server rank against other Rust servers?
Player hours over the past week put RFC's Test Server at #15,025, among the top – of ranked servers.
Wipe days
What is the wipe schedule on RFC's Test Server?
RFC's Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 56 days 6 hours.
How it is set up
What are the rules and settings on RFC's Test Server?
The name RFC's Test Server carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RFC's Test Server run?
A procedural map, generated by the game, is what RFC's Test Server runs.
Lists and filters
Which Rust Charts lists and filters include RFC's Test Server?
The Rust Charts lists that carry RFC's Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RFC's Test Server mean?
These are the tags RFC's Test Server makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RFC's Test Server?
Press F1 in Rust to open the console and type client.connect 73.242.189.222:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.