Off air · chart position #15,349
Custom Server
Offline 73.220.49.87:28015 checked 1d ago
Players
Custom Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:03 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Custom Server online, and how reliable is it?
Right now Custom Server is not running; the last sighting was 41 hours ago. About 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 2% of the last 7 full days, 4 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Custom Server located?
There's no region listed for Custom Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 73.220.49.87:28015.
Which version of Rust does Custom Server run?
Rust network protocol 2635 and build 168909 on Windows is the version Custom Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Custom Server run smoothly?
The 48-hour average was 141 server fps; the lowest point was 138. Buildings, deployables and all the rest of the world came to as many as 96,032 entities. Memory use peaked at 2,213 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Custom Server?
Last seen 41 hours ago, Custom Server is currently offline. Averaged over seven days, it drew 0 players.
How does Custom Server rank against other Rust servers?
Player hours over the past week put Custom Server at #15,349, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Custom Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Custom Server?
The record of Custom Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 20 hours.
Settings and map
What are the rules and settings on Custom Server?
The name Custom Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Custom Server run?
Custom Server runs a procedural map of size 4,000 with seed 1234, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Custom Server?
The Rust Charts lists that carry Custom Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Custom Server mean?
The game's server browser sees these tags from Custom Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Custom Server?
Press F1 in Rust to open the console and type client.connect 73.220.49.87:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.