Off air · chart position #8,630
RCS measurement (local)
Offline 73.213.125.58:28015 checked 3d ago
Players
RCS measurement (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RCS measurement (local) online, and how reliable is it?
Right now RCS measurement (local) is not running; the last sighting was 3 days 6 hours ago. 37 of 96 hours is what it managed over the past 4 full days, 39% of the time. Rust Charts has tracked it since 24 October 2026.
Where is RCS measurement (local) located?
There's no region listed for RCS measurement (local). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 73.213.125.58:28015.
Which version of Rust does RCS measurement (local) run?
The build behind RCS measurement (local) is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RCS measurement (local)?
Last seen 3 days 6 hours ago, RCS measurement (local) is currently offline. Seven-day figures: 0 players on average and 1 at the peak.
How does RCS measurement (local) rank against other Rust servers?
In the seven-day player hours table, RCS measurement (local) is #8,630, inside the top 39% of all ranked servers.
Wipe days
What is the wipe schedule on RCS measurement (local)?
RCS measurement (local)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RCS measurement (local)?
No gather rate appears in the name RCS measurement (local). The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does RCS measurement (local) run?
The map on RCS measurement (local) is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include RCS measurement (local)?
These Rust Charts lists include RCS measurement (local): Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RCS measurement (local) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RCS measurement (local) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RCS measurement (local)?
The console is behind F1 in Rust: enter client.connect 73.213.125.58:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.