Off air · chart position #15,420
Salmon Dev (local)
Offline 73.129.1.69:28015 checked 41d ago
Players
Salmon Dev (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Salmon Dev (local) online, and how reliable is it?
You will not get on Salmon Dev (local) just now: it is offline, last seen 41 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is Salmon Dev (local) located?
There's no region listed for Salmon Dev (local). Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 73.129.1.69:28015.
Which version of Rust does Salmon Dev (local) run?
Rust network protocol 2633 and build 163794 on Windows is what Salmon Dev (local) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Salmon Dev (local)?
Salmon Dev (local) shows as offline now, with its last appearance 41 days ago.
How does Salmon Dev (local) rank against other Rust servers?
Player hours over the past week put Salmon Dev (local) at #15,420, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on Salmon Dev (local)?
The record of Salmon Dev (local)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 43 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Salmon Dev (local)?
The name Salmon Dev (local) carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Salmon Dev (local) run?
A procedural map, generated by the game, is what Salmon Dev (local) runs.
Tags explained
Which Rust Charts lists and filters include Salmon Dev (local)?
These Rust Charts lists include Salmon Dev (local): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Salmon Dev (local) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Salmon Dev (local) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Salmon Dev (local)?
The console is behind F1 in Rust: enter client.connect 73.129.1.69:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.