Rust Charts38,014 playing · live

Off air · chart position #13,849

RustSkinLab Content Studio

Offline 72.251.221.49:28025 checked 24d ago

moddedoxide
Launch Rust and join
1/ 2
players now
50% full
0
7-day average
peak –
#13,849
rank
top 61%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RustSkinLab Content Studio

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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2 / 1000
From the figures on this page

Quick answers

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

RustSkinLab Content Studio is down at the moment, having last been seen 24 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.

Where is RustSkinLab Content Studio located?

No region is published by RustSkinLab Content Studio. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 72.251.221.49:28025.

Which version of Rust does RustSkinLab Content Studio run?

The build behind RustSkinLab Content Studio is Rust network protocol 2634 and build 166494, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is RustSkinLab Content Studio?

RustSkinLab Content Studio is offline at the moment; the last sighting was 24 days 13 hours ago.

How does RustSkinLab Content Studio rank against other Rust servers?

In the seven-day player hours table, RustSkinLab Content Studio is #13,849, inside the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustSkinLab Content Studio?

Too few wipes on record for RustSkinLab Content Studio to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 3 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RustSkinLab Content Studio?

You will not find a gather rate in the name RustSkinLab Content Studio. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does RustSkinLab Content Studio run?

Generated by the game, the map on RustSkinLab Content Studio is procedural.

Tags explained

Which Rust Charts lists and filters include RustSkinLab Content Studio?

The Rust Charts lists that carry RustSkinLab Content Studio are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RustSkinLab Content Studio publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RustSkinLab Content Studio?

The console is behind F1 in Rust: enter client.connect 72.251.221.49:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.