Rust Charts103,409 playing · live

Off air · chart position #15,212

Pacific Drive Integration - Local Test

Offline 72.251.219.88:28115 checked 15d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,212
rank
top 70%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Pacific Drive Integration - Local Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is Pacific Drive Integration - Local Test online, and how reliable is it?

Pacific Drive Integration - Local Test is down at the moment, having last been seen 15 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 12 October 2026.

Where is Pacific Drive Integration - Local Test located?

No region is published by Pacific Drive Integration - Local Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 72.251.219.88:28115 is its address.

Which version of Rust does Pacific Drive Integration - Local Test run?

The build behind Pacific Drive Integration - Local Test is Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Pacific Drive Integration - Local Test?

Last seen 15 days 7 hours ago, Pacific Drive Integration - Local Test is currently offline.

How does Pacific Drive Integration - Local Test rank against other Rust servers?

Player hours over the past week put Pacific Drive Integration - Local Test at #15,212, among the top 70% of ranked servers.

Wipes and resets

What is the wipe schedule on Pacific Drive Integration - Local Test?

The record of Pacific Drive Integration - Local Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 19 hours.

Rules and world

What are the rules and settings on Pacific Drive Integration - Local Test?

No gather rate appears in the name Pacific Drive Integration - Local Test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is not active.

Which map does Pacific Drive Integration - Local Test run?

A procedural map, generated by the game, is what Pacific Drive Integration - Local Test runs.

Lists and filters

Which Rust Charts lists and filters include Pacific Drive Integration - Local Test?

The Rust Charts lists that carry Pacific Drive Integration - Local Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Pacific Drive Integration - Local Test mean?

The game's server browser sees these tags from Pacific Drive Integration - Local Test: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Pacific Drive Integration - Local Test?

Press F1 in Rust to open the console and type client.connect 72.251.219.88:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.