Off air · chart position #15,960
FunPvE Test
Offline 72.231.198.107:28015 checked 21d ago
Players
FunPvE Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:04 UTC24d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:20 UTC25d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 17:48 UTC26d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC28d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 06:14 UTC29d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is FunPvE Test online, and how reliable is it?
You will not get on FunPvE Test just now: it is offline, last seen 21 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is FunPvE Test located?
From FunPvE Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 72.231.198.107:28015 is its address.
Which version of Rust does FunPvE Test run?
Rust network protocol 2634 and build 166652 on Windows is the version FunPvE Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is FunPvE Test?
FunPvE Test shows as offline now, with its last appearance 21 days 18 hours ago.
How does FunPvE Test rank against other Rust servers?
In the seven-day player hours table, FunPvE Test is #15,960, inside the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on FunPvE Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on FunPvE Test?
With irregular wipe times on FunPvE Test, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 19 hours.
Settings and map
What are the rules and settings on FunPvE Test?
You will not find a gather rate in the name FunPvE Test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does FunPvE Test run?
A procedural map of size 4,500 with seed 1586544950, generated by the game, is what FunPvE Test runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include FunPvE Test?
The Rust Charts lists that carry FunPvE Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FunPvE Test mean?
These are the tags FunPvE Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join FunPvE Test?
Press F1 in Rust to open the console and type client.connect 72.231.198.107:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.