Off air · chart position #15,452
Test Server
Offline 70.179.66.220:28015 checked 8d ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
Test Server is down at the moment, having last been seen 8 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 18 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 70.179.66.220:28015.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Test Server?
Last seen 8 days 6 hours ago, Test Server is currently offline.
How does Test Server rank against other Rust servers?
In the seven-day player hours table, Test Server is #15,452, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Test Server?
Test Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 days 11 hours.
Rules and world
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
These are the tags Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): It has 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test Server?
Enter client.connect 70.179.66.220:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.