On air · chart position #7,754
WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 11m ago
Players
WTF|R&D|Testing Server|
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:05 UTC22d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:52 UTC FW27d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is WTF|R&D|Testing Server| online, and how reliable is it?
WTF|R&D|Testing Server| is up as you read this. Going by the reported uptime, it restarted roughly 7 hours ago. Of the past 7 full days it was running for 96 of 168 hours, or 57% of the time. Rust Charts has tracked it since 26 September 2026.
Where is WTF|R&D|Testing Server| located?
No region is published by WTF|R&D|Testing Server|. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 70.177.77.170:28015.
Which version of Rust does WTF|R&D|Testing Server| run?
Rust network protocol 2635 and build 168909 on Windows is the version WTF|R&D|Testing Server| runs. Steam updates your game for you; all you need is the same protocol to join.
Does WTF|R&D|Testing Server| run smoothly?
The 48-hour average was 117 server fps; the lowest point was 76. At its fullest it held 94,915 entities: buildings, deployables and the rest of the world. At most it took 3,539 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is WTF|R&D|Testing Server|?
On WTF|R&D|Testing Server|, 0 players are in and 5 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 22:00 UTC drew the most, at 1 players on average.
How does WTF|R&D|Testing Server| rank against other Rust servers?
In the seven-day player hours table, WTF|R&D|Testing Server| is #7,754, inside the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on WTF|R&D|Testing Server|?
Its recent wipes peaked at an average of 2 players. 33 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on WTF|R&D|Testing Server|?
Too few wipes on record for WTF|R&D|Testing Server| to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 7 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on WTF|R&D|Testing Server|?
You will not find a gather rate in the name WTF|R&D|Testing Server|. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does WTF|R&D|Testing Server| run?
The map on WTF|R&D|Testing Server| is procedural, size 6,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include WTF|R&D|Testing Server|?
These Rust Charts lists include WTF|R&D|Testing Server|: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on WTF|R&D|Testing Server| mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags WTF|R&D|Testing Server| publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join WTF|R&D|Testing Server|?
Enter client.connect 70.177.77.170:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.