Off air · chart position #15,025
RustedThrough
Offline 70.109.215.128:28015 checked 45d ago
Players
RustedThrough
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustedThrough online, and how reliable is it?
Right now RustedThrough is not running; the last sighting was 45 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustedThrough located?
From RustedThrough, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 70.109.215.128:28015 is its address.
Which version of Rust does RustedThrough run?
Rust network protocol 2633 and build 163794 on Linux is what RustedThrough runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RustedThrough?
RustedThrough shows as offline now, with its last appearance 45 days 3 hours ago.
How does RustedThrough rank against other Rust servers?
In the seven-day player hours table, RustedThrough is #15,025, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on RustedThrough?
The record of RustedThrough's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 46 days 2 hours.
Settings and map
What are the rules and settings on RustedThrough?
No gather rate appears in the name RustedThrough. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does RustedThrough run?
A procedural map, generated by the game, is what RustedThrough runs.
Lists and filters
Which Rust Charts lists and filters include RustedThrough?
These Rust Charts lists include RustedThrough: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustedThrough mean?
These are the tags RustedThrough makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustedThrough?
Press F1 in Rust to open the console and type client.connect 70.109.215.128:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.