Off air · chart position #15,441
pllm-test-1
Offline 69.8.146.145:28115 checked 16d ago
Players
pllm-test-1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is pllm-test-1 online, and how reliable is it?
pllm-test-1 is down at the moment, having last been seen 16 days 18 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 12 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 69.8.146.145:28115.
Which version of Rust does pllm-test-1 run?
The build behind pllm-test-1 is Rust network protocol 2634 and build 167584, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is pllm-test-1?
Last seen 16 days 18 hours ago, pllm-test-1 is currently offline.
How does pllm-test-1 rank against other Rust servers?
Player hours over the past week put pllm-test-1 at #15,441, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on pllm-test-1?
Too few wipes on record for pllm-test-1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 19 hours.
Settings and map
What are the rules and settings on pllm-test-1?
No gather rate appears in the name pllm-test-1. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-1 run?
The map on pllm-test-1 is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include pllm-test-1?
The Rust Charts lists that carry pllm-test-1 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-1 mean?
These are the tags pllm-test-1 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join pllm-test-1?
Enter client.connect 69.8.146.145:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.