Players
AfterShock Staging Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:33 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is AfterShock Staging Server online, and how reliable is it?
AfterShock Staging Server is up as you read this. Going by the reported uptime, it restarted roughly 15 days 9 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is AfterShock Staging Server located?
From AfterShock Staging Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 69.30.244.181:28015.
Which version of Rust does AfterShock Staging Server run?
The build behind AfterShock Staging Server is Rust network protocol 2635 and build 167904, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does AfterShock Staging Server run smoothly?
Never under 29, and 50 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 202,000 entities. Memory use peaked at 8,695 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is AfterShock Staging Server?
On AfterShock Staging Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does AfterShock Staging Server rank against other Rust servers?
Player hours over the past week put AfterShock Staging Server at #15,344, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on AfterShock Staging Server?
The busiest point of its recent wipes averaged 1 players. 31 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on AfterShock Staging Server?
Too few wipes on record for AfterShock Staging Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 33 days 19 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on AfterShock Staging Server?
No gather rate appears in the name AfterShock Staging Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does AfterShock Staging Server run?
The map on AfterShock Staging Server is procedural, size 6,000, seed 2147483647, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include AfterShock Staging Server?
The Rust Charts lists that carry AfterShock Staging Server are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on AfterShock Staging Server mean?
The game's server browser sees these tags from AfterShock Staging Server: gmvanilla (Game mode): The mode here is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167904 (Build): The game build is 167904; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join AfterShock Staging Server?
Enter client.connect 69.30.244.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://aftershockrust.com is where its website sits.
