Rust Charts32,393 playing · live

On air · chart position #7,231

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 7m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#7,231
rank
top 32%
27d ago
last wipe
no schedule published
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

MICRO_SKIN_PREVIEW

0on now · 48h peak 1
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is MICRO_SKIN_PREVIEW online, and how reliable is it?

You will find MICRO_SKIN_PREVIEW online at this moment. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is MICRO_SKIN_PREVIEW located?

No region is published by MICRO_SKIN_PREVIEW. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 69.142.98.34:28215.

Which version of Rust does MICRO_SKIN_PREVIEW run?

Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is MICRO_SKIN_PREVIEW?

MICRO_SKIN_PREVIEW has 0 of its 10 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. 21:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does MICRO_SKIN_PREVIEW rank against other Rust servers?

In the seven-day player hours table, MICRO_SKIN_PREVIEW is #7,231, inside the top 32% of all ranked servers.

Wipes and resets

What does wipe day look like on MICRO_SKIN_PREVIEW?

The busiest point of its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on MICRO_SKIN_PREVIEW?

Once a month is the whole of it: MICRO_SKIN_PREVIEW wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 10 hours.

Rules and world

What are the rules and settings on MICRO_SKIN_PREVIEW?

You will not find a gather rate in the name MICRO_SKIN_PREVIEW. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does MICRO_SKIN_PREVIEW run?

A procedural map, generated by the game, is what MICRO_SKIN_PREVIEW runs.

Tags explained

Which Rust Charts lists and filters include MICRO_SKIN_PREVIEW?

These Rust Charts lists include MICRO_SKIN_PREVIEW: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MICRO_SKIN_PREVIEW mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags MICRO_SKIN_PREVIEW publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join MICRO_SKIN_PREVIEW?

The console is behind F1 in Rust: enter client.connect 69.142.98.34:28215 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.