Rust Charts46,119 playing · live

On air · chart position #5,887

Rusted Zombies | Local Development

Online 69.131.3.17:28015 checked 6m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#5,887
rank
top 27%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rusted Zombies | Local Development

0on now
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

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no group limit · 162 on average
35 / 500
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500
From the figures on this page

Quick answers

About the server

Is Rusted Zombies | Local Development online, and how reliable is it?

Right now Rusted Zombies | Local Development is running. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 20 October 2026.

Where is Rusted Zombies | Local Development located?

There's no region listed for Rusted Zombies | Local Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 69.131.3.17:28015.

Which version of Rust does Rusted Zombies | Local Development run?

Rust network protocol 2635 and build 168909 on Linux is the version Rusted Zombies | Local Development runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Rusted Zombies | Local Development?

On Rusted Zombies | Local Development, 0 players are in and 10 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.

How does Rusted Zombies | Local Development rank against other Rust servers?

In the seven-day player hours table, Rusted Zombies | Local Development is #5,887, inside the top 27% of all ranked servers.

Wipe days

What is the wipe schedule on Rusted Zombies | Local Development?

Too few wipes on record for Rusted Zombies | Local Development to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 6 hours.

Rules and world

What are the rules and settings on Rusted Zombies | Local Development?

No gather rate appears in the name Rusted Zombies | Local Development. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Rusted Zombies | Local Development run?

A procedural map, generated by the game, is what Rusted Zombies | Local Development runs.

Tags explained

Which Rust Charts lists and filters include Rusted Zombies | Local Development?

These Rust Charts lists include Rusted Zombies | Local Development: Modded Rust servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rusted Zombies | Local Development mean?

The game's server browser sees these tags from Rusted Zombies | Local Development: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Rusted Zombies | Local Development?

The console is behind F1 in Rust: enter client.connect 69.131.3.17:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.