Off air · chart position #15,611
RustRoyale Giant Animation Test
Offline 68.97.1.27:28125 checked 16d ago
Players
RustRoyale Giant Animation Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:21 UTC18d ago | 1 | – | running | 0 |
| Fri 9 Oct, 01:59 UTC19d ago | 1 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:45 UTC21d ago | 1 | held half | 2 days | 1 |
| Tue 6 Oct, 18:39 UTC21d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustRoyale Giant Animation Test online, and how reliable is it?
Right now RustRoyale Giant Animation Test is not running; the last sighting was 16 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is RustRoyale Giant Animation Test located?
No region is published by RustRoyale Giant Animation Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 68.97.1.27:28125.
Which version of Rust does RustRoyale Giant Animation Test run?
Rust network protocol 2634 and build 166652 on Windows is the version RustRoyale Giant Animation Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RustRoyale Giant Animation Test?
RustRoyale Giant Animation Test is offline at the moment; the last sighting was 16 days 9 hours ago.
How does RustRoyale Giant Animation Test rank against other Rust servers?
In the seven-day player hours table, RustRoyale Giant Animation Test is #15,611, inside the top 71% of all ranked servers.
Wipe days
What does wipe day look like on RustRoyale Giant Animation Test?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on RustRoyale Giant Animation Test?
No next wipe can be predicted for RustRoyale Giant Animation Test: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 18 days 15 hours.
Rules and world
What are the rules and settings on RustRoyale Giant Animation Test?
No gather rate appears in the name RustRoyale Giant Animation Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is not active.
Tags explained
Which Rust Charts lists and filters include RustRoyale Giant Animation Test?
These Rust Charts lists include RustRoyale Giant Animation Test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustRoyale Giant Animation Test mean?
The game's server browser sees these tags from RustRoyale Giant Animation Test: gmrust (Game mode): Survival, in the standard Rust form; mp32 (Max players): 32 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustRoyale Giant Animation Test?
Press F1 in Rust to open the console and type client.connect 68.97.1.27:28125. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.