Rust Charts74,886 playing · live

Off air · chart position #15,348

TurtleTown

Offline 68.102.214.53:28015 checked 3d ago

moddedoxide
Launch Rust and join
0/ 20
players now
0% full
0
7-day average
peak –
#15,348
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TurtleTown

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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EU · groups of 16+ · monthly · 84 on average
26 / 1000
From the figures on this page

Quick answers

About the server

Is TurtleTown online, and how reliable is it?

TurtleTown is down at the moment, having last been seen 3 days 13 hours ago. Of the past 7 full days it was running for 104 of 168 hours, or 62% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.

Where is TurtleTown located?

From TurtleTown, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 68.102.214.53:28015.

Which version of Rust does TurtleTown run?

The build behind TurtleTown is Rust network protocol 2634 and build 166652, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is TurtleTown?

TurtleTown shows as offline now, with its last appearance 3 days 13 hours ago. Its average over the past week comes to 0 players.

How does TurtleTown rank against other Rust servers?

The top 69% of ranked servers includes TurtleTown, at #15,348 on player hours for the last week.

Wipe days

What is the wipe schedule on TurtleTown?

TurtleTown's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 22 days 13 hours.

Rules and world

What are the rules and settings on TurtleTown?

You will not find a gather rate in the name TurtleTown. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does TurtleTown run?

The map on TurtleTown is procedural, size 4,500, seed 263788365, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include TurtleTown?

The Rust Charts lists that carry TurtleTown are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TurtleTown mean?

gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags TurtleTown publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join TurtleTown?

The console is behind F1 in Rust: enter client.connect 68.102.214.53:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players 20 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.