Rust Charts73,690 playing · live

On air · chart position #3,971

SurvivalLand

Online 67.222.128.82:7077 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 12
3/ 12
players now
25% full
1
7-day average
peak 4
#3,971
rank
top 18%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

SurvivalLand

3on now · 48h peak 3
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC4d ago 4 – running 0
Sun 18 Oct, 20:59 UTC11d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW28d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC37d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC44d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC44d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
66 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
274 / 310
From the figures on this page

Quick answers

About the server

Is SurvivalLand online, and how reliable is it?

You will find SurvivalLand online at this moment. Going by the reported uptime, it restarted roughly 39 hours ago. 141 of 168 hours is what it managed over the past 7 full days, 84% of the time. Rust Charts has tracked it since 13 September 2026.

Where is SurvivalLand located?

No region is published by SurvivalLand. Rust Charts shows the location a server claims, not where the machine actually is. 67.222.128.82:7077 is its address.

Which version of Rust does SurvivalLand run?

Rust network protocol 2635 and build 168909 on Linux is the version SurvivalLand runs. Steam updates your game for you; all you need is the same protocol to join.

Does SurvivalLand run smoothly?

Never under 136, and 187 server fps on average, is how the last 48 hours went. At its fullest it held 50,104 entities: buildings, deployables and the rest of the world. At most it took 3,491 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is SurvivalLand?

On SurvivalLand, 3 players are in and 12 slots are the ceiling. Over the last week it averaged 1 players; the high point was 4. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 3 players.

How does SurvivalLand rank against other Rust servers?

The top 18% of ranked servers includes SurvivalLand, at #3,971 on player hours for the last week.

Wipes and resets

What does wipe day look like on SurvivalLand?

Its recent wipes peaked at an average of 4 players. 9 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on SurvivalLand?

No next wipe can be predicted for SurvivalLand: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 5 hours.

Rules and world

What are the rules and settings on SurvivalLand?

The name SurvivalLand carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does SurvivalLand run?

The map on SurvivalLand is procedural, size 3,000, seed 487367700, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include SurvivalLand?

The Rust Charts lists that carry SurvivalLand are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on SurvivalLand mean?

These are the tags SurvivalLand makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join SurvivalLand?

The console is behind F1 in Rust: enter client.connect 67.222.128.82:7077 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players The server holds 12 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.