On air · chart position #15,276
DevSG Rusted
Online 67.187.122.16:28015 checked 11m ago
Players
DevSG Rusted
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DevSG Rusted online, and how reliable is it?
DevSG Rusted is up as you read this. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is DevSG Rusted located?
From DevSG Rusted, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 67.187.122.16:28015.
Which version of Rust does DevSG Rusted run?
Rust network protocol 2634 and build 166652 on Linux is the version DevSG Rusted runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is DevSG Rusted?
DevSG Rusted has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does DevSG Rusted rank against other Rust servers?
The top 69% of ranked servers includes DevSG Rusted, at #15,276 on player hours for the last week.
Wipes and resets
What is the wipe schedule on DevSG Rusted?
DevSG Rusted's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 7 hours.
Rules and world
What are the rules and settings on DevSG Rusted?
The name DevSG Rusted carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does DevSG Rusted run?
Generated by the game, the map on DevSG Rusted is procedural.
Lists and filters
Which Rust Charts lists and filters include DevSG Rusted?
The Rust Charts lists that carry DevSG Rusted are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DevSG Rusted mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags DevSG Rusted publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join DevSG Rusted?
The console is behind F1 in Rust: enter client.connect 67.187.122.16:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.