Rust Charts50,302 playing · live

Off air · chart position #16,010

Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 25d ago

moddedoxide
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#16,010
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Corrosion Hour Development Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
57 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
From the figures on this page

Quick answers

Server details

Is Corrosion Hour Development Test Server online, and how reliable is it?

You will not get on Corrosion Hour Development Test Server just now: it is offline, last seen 25 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.

Where is Corrosion Hour Development Test Server located?

From Corrosion Hour Development Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 67.161.116.223:28015.

Which version of Rust does Corrosion Hour Development Test Server run?

Rust network protocol 2634 and build 166493 on Windows is the version Corrosion Hour Development Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Corrosion Hour Development Test Server?

Last seen 25 days 10 hours ago, Corrosion Hour Development Test Server is currently offline.

How does Corrosion Hour Development Test Server rank against other Rust servers?

In the seven-day player hours table, Corrosion Hour Development Test Server is #16,010, inside the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Corrosion Hour Development Test Server?

The record of Corrosion Hour Development Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 14 hours.

Settings and map

What are the rules and settings on Corrosion Hour Development Test Server?

No gather rate appears in the name Corrosion Hour Development Test Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Corrosion Hour Development Test Server run?

A procedural map, generated by the game, is what Corrosion Hour Development Test Server runs.

Tags explained

Which Rust Charts lists and filters include Corrosion Hour Development Test Server?

The Rust Charts lists that carry Corrosion Hour Development Test Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Corrosion Hour Development Test Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Corrosion Hour Development Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Corrosion Hour Development Test Server?

Enter client.connect 67.161.116.223:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.