Rust Charts40,773 playing · live

On air · chart position #15,048

DYSFUNCTIONAL FAMILY RUST

Online NA 67.146.3.161:28015 checked 8m ago

moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 1
#15,048
rank
top 68% · #1507 in NA
51d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

DYSFUNCTIONAL FAMILY RUST

0on now · 48h peak 1
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
0 / 50
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
0 / 100
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
0 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
0 / 200
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 12 on average
8 / 50
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
NA · groups of 8+ · 5x · 6 on average
4 / 50
From the figures on this page

Quick answers

Server details

Is DYSFUNCTIONAL FAMILY RUST online, and how reliable is it?

DYSFUNCTIONAL FAMILY RUST is up as you read this. Going by the reported uptime, it restarted roughly 17 hours ago. It stayed up 99% of the last 7 full days, 166 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is DYSFUNCTIONAL FAMILY RUST located?

The NA tag is how DYSFUNCTIONAL FAMILY RUST lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 67.146.3.161:28015.

Which version of Rust does DYSFUNCTIONAL FAMILY RUST run?

Rust network protocol 2635 and build 168909 on Windows is what DYSFUNCTIONAL FAMILY RUST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does DYSFUNCTIONAL FAMILY RUST run smoothly?

The 48-hour average was 57 server fps; the lowest point was 31. At its fullest it held 156,177 entities: buildings, deployables and the rest of the world. At most it took 4,275 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is DYSFUNCTIONAL FAMILY RUST?

On DYSFUNCTIONAL FAMILY RUST, 0 players are in and 20 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 01:00 UTC drew the most, at 0 players on average.

How does DYSFUNCTIONAL FAMILY RUST rank against other Rust servers?

The last seven days of player hours put DYSFUNCTIONAL FAMILY RUST at #15,048, top 68% of ranked servers, and #1,507 in North America.

Wipe days

What is the wipe schedule on DYSFUNCTIONAL FAMILY RUST?

DYSFUNCTIONAL FAMILY RUST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 51 days 17 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?

You will not find a gather rate in the name DYSFUNCTIONAL FAMILY RUST. 8 players is the group limit, the default for the game. build & creative is the game mode, building in a sandbox, with no gathering. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does DYSFUNCTIONAL FAMILY RUST run?

The map on DYSFUNCTIONAL FAMILY RUST is procedural, size 5,000, seed 754859044, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include DYSFUNCTIONAL FAMILY RUST?

These Rust Charts lists include DYSFUNCTIONAL FAMILY RUST: Modded Rust servers, Rust build servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DYSFUNCTIONAL FAMILY RUST mean?

These are the tags DYSFUNCTIONAL FAMILY RUST makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^k (Build server): Design and practise your bases here; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join DYSFUNCTIONAL FAMILY RUST?

Press F1 in Rust to open the console and type client.connect 67.146.3.161:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://dysfunctionalfamilyservers.space is where its website sits.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players 20 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.