Players
Good Times Custom Maps Server I (PVE-Build)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?
Good Times Custom Maps Server I (PVE-Build) is up as you read this. About 13 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Good Times Custom Maps Server I (PVE-Build) located?
With its NA tag, Good Times Custom Maps Server I (PVE-Build) puts itself in North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 66.51.99.26:28015.
Which version of Rust does Good Times Custom Maps Server I (PVE-Build) run?
Rust network protocol 2635 and build 168909 on Linux is what Good Times Custom Maps Server I (PVE-Build) runs. Joining needs the same protocol on your game; Steam handles the update.
Does Good Times Custom Maps Server I (PVE-Build) run smoothly?
It averaged 57 server fps over the last 48 hours, with a floor of 47. Buildings, deployables and all the rest of the world came to as many as 163,372 entities. Its memory climbed as high as 4,800 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Good Times Custom Maps Server I (PVE-Build)?
On Good Times Custom Maps Server I (PVE-Build), 0 players are in and 50 slots are the ceiling. Averaging 1 players across seven days, it reached 5 at most. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.
How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?
On player hours for the past week, Good Times Custom Maps Server I (PVE-Build) is #3,106: top 14% overall and #513 in North America.
Wipe schedule
What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?
The busiest point of its recent wipes averaged 7 players. 4 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?
The force wipe is the only wipe on Good Times Custom Maps Server I (PVE-Build), once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 26 days 4 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?
The name Good Times Custom Maps Server I (PVE-Build) carries no gather rate. Up to 8 players per group, as the game sets by default. You play build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Good Times Custom Maps Server I (PVE-Build) run?
The map on Good Times Custom Maps Server I (PVE-Build) is procedural, size 4,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include Good Times Custom Maps Server I (PVE-Build)?
These Rust Charts lists include Good Times Custom Maps Server I (PVE-Build): Modded Rust servers, Rust build servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?
These are the tags Good Times Custom Maps Server I (PVE-Build) makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Good Times Custom Maps Server I (PVE-Build)?
Enter client.connect 66.51.99.26:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://gt-cm.net/.
