Off air · chart position #15,090
Local Rust Development Server
Offline 66.97.100.191:28015 checked 12d ago
Players
Local Rust Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:06 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Rust Development Server online, and how reliable is it?
You will not get on Local Rust Development Server just now: it is offline, last seen 12 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Local Rust Development Server located?
From Local Rust Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.97.100.191:28015.
Which version of Rust does Local Rust Development Server run?
Rust network protocol 2634 and build 167781 on Windows is the version Local Rust Development Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Local Rust Development Server?
Last seen 12 days 12 hours ago, Local Rust Development Server is currently offline.
How does Local Rust Development Server rank against other Rust servers?
The top 70% of ranked servers includes Local Rust Development Server, at #15,090 on player hours for the last week.
Wipe schedule
What does wipe day look like on Local Rust Development Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Local Rust Development Server?
The record of Local Rust Development Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 days.
Settings and map
What are the rules and settings on Local Rust Development Server?
The name Local Rust Development Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Local Rust Development Server run?
The map on Local Rust Development Server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Local Rust Development Server?
The Rust Charts lists that carry Local Rust Development Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Rust Development Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Local Rust Development Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Rust Development Server?
Press F1 in Rust to open the console and type client.connect 66.97.100.191:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.