Off air · chart position #14,560
xJermelz's v0.8.1 NotFound Test
Offline 66.9.164.218:28215 checked 30d ago
Players
xJermelz's v0.8.1 NotFound Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is xJermelz's v0.8.1 NotFound Test online, and how reliable is it?
xJermelz's v0.8.1 NotFound Test is down at the moment, having last been seen 30 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 28 September 2026.
Where is xJermelz's v0.8.1 NotFound Test located?
There's no region listed for xJermelz's v0.8.1 NotFound Test. Rust Charts shows the location a server claims, not where the machine actually is. 66.9.164.218:28215 is its address.
Which version of Rust does xJermelz's v0.8.1 NotFound Test run?
Rust network protocol 2633 and build 165217 on Windows is the version xJermelz's v0.8.1 NotFound Test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is xJermelz's v0.8.1 NotFound Test?
Last seen 30 days 14 hours ago, xJermelz's v0.8.1 NotFound Test is currently offline.
How does xJermelz's v0.8.1 NotFound Test rank against other Rust servers?
In the seven-day player hours table, xJermelz's v0.8.1 NotFound Test is #14,560, inside the top 61% of all ranked servers.
Wipes and resets
What is the wipe schedule on xJermelz's v0.8.1 NotFound Test?
Too few wipes on record for xJermelz's v0.8.1 NotFound Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 55 days 16 hours.
Rules and world
What are the rules and settings on xJermelz's v0.8.1 NotFound Test?
You will not find a gather rate in the name xJermelz's v0.8.1 NotFound Test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does xJermelz's v0.8.1 NotFound Test run?
A procedural map, generated by the game, is what xJermelz's v0.8.1 NotFound Test runs.
Tags explained
Which Rust Charts lists and filters include xJermelz's v0.8.1 NotFound Test?
The Rust Charts lists that carry xJermelz's v0.8.1 NotFound Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on xJermelz's v0.8.1 NotFound Test mean?
The game's server browser sees these tags from xJermelz's v0.8.1 NotFound Test: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join xJermelz's v0.8.1 NotFound Test?
Enter client.connect 66.9.164.218:28215 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.